Difference between revisions of "Blue-Black Stone*"
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(Created page with ": ''An ore said to be found only on Mount Kongo. When used on certain items, it...'' : ''Blue-Black Stone is a transformation item used to turn Monkey King Bar into Black King...") |
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: ''Blue-Black Stone is a transformation item used to turn Monkey King Bar into Black King Bar. The additional photon percents of the Monkey King Bar will be transferred into the resulting Black King Bar. This process must be done on a Hunter at level 100 or more with at least 800 ATP.'' | : ''Blue-Black Stone is a transformation item used to turn Monkey King Bar into Black King Bar. The additional photon percents of the Monkey King Bar will be transferred into the resulting Black King Bar. This process must be done on a Hunter at level 100 or more with at least 800 ATP.'' | ||
{{DISPLAYTITLE:Blue-Black Stone}} | |||
''An ore said to be found only on Mount Kongo. When used on certain items, it...'' | |||
{| class="wikitable" | |||
!BLUE-BLACK STONE | |||
| colspan="2" |キュア/ショック | |||
!Hex: | |||
|010347 | |||
|- | |||
| | |||
{| class="wikitable" | |||
| style="background: #008000; color: white; text-align:center;" |HUmr | |||
| style="background: #008000; color: white; text-align:center;" |HUnl | |||
| style="background: #008000; color: white; text-align:center;" |HUct | |||
| style="background: #008000; color: white; text-align:center;" |HUcl | |||
|- | |||
| style="background: #008000; color: white; text-align:center;" |RAmr | |||
| style="background: #008000; color: white; text-align:center;" |RAml | |||
| style="background: #008000; color: white; text-align:center;" |RAct | |||
| style="background: #008000; color: white; text-align:center;" |RAcl | |||
|- | |||
| style="background: #008000; color: white; text-align:center;" |FOmr | |||
| style="background: #008000; color: white; text-align:center;" |FOml | |||
| style="background: #008000; color: white; text-align:center;" |FOnm | |||
| style="background: #008000; color: white; text-align:center;" |FOnl | |||
|} | |||
!'''Type:''' | |||
|Unit | |||
! '''Requirement:''' | |||
|Armor Slot | |||
|- | |||
| colspan="5" |Cure/Shock prevents you from being afflicted with the Shock status | |||
It will NOT remove the Shock status if you are already afflicted | |||
|} | |||
== ANALYSIS== | |||
Preventing the Shock status effect is extremely useful, especially in Ultimate Difficulty, where being incapacitated for even a few seconds is deadly. It is most valuable when hunting in quests that are densely populated with Hildelts or Ul Gibbons. | |||
Cure/Shock is suggested against the following enemies: | |||
{| class="wikitable" | |||
|+ | |||
| style="background: #FFFF00; color: black; text-align:left;" |'''Enemy''' | |||
| style="background: #FFFF00; color: black; text-align:left;" |'''Difficulty''' | |||
|- | |||
|Hildelt | |||
|Ultimate | |||
|- | |||
|Ul Gibbon | |||
|Ultimate | |||
|- | |||
|Vol Opt | |||
|Any | |||
|- | |||
|Gal Gryphon | |||
|Any | |||
|- | |||
|Mericus | |||
|Normal-Very Hard | |||
|- | |||
|Canabin/Canadine | |||
|Any | |||
|- | |||
|Canune/Canane | |||
|Any | |||
|} | |||
==AVAILABILITY== | |||
===Game Drops=== | |||
====''SchtServ'' Server Mode Drops==== | |||
Select SERVER as the game mode when creating your game to enable the Server Drop tables | |||
{| class="wikitable" | |||
|+ | |||
!Difficulty | |||
!Section ID | |||
!Enemy | |||
! Rate | |||
|- | |||
| style="background: #FF0000; color: white; text-align:center;" |Very Hard | |||
| style="background: #FF0000; color: white; text-align:center;" |Redria | |||
| style="background: #FF0000; color: white; text-align:center;" |Hildeblue | |||
| style="background: #FF0000; color: white; text-align:center;" |1/1 | |||
|- | |||
| style="background: #FFFF00; color: black; text-align:center;" |Very Hard | |||
| style="background: #FFFF00; color: black; text-align:center;" |Yellowboze | |||
| style="background: #FFFF00; color: black; text-align:center;" | Pouilly Slime | |||
| style="background: #FFFF00; color: black; text-align:center;" |1/1 | |||
|- | |||
| style="background: #008000; color: white; text-align:center;" |Ultimate | |||
| style="background: #008000; color: white; text-align:center;" |Viridia | |||
| style="background: #008000; color: white; text-align:center;" |Meriltas | |||
| style="background: #008000; color: white; text-align:center;" |1/732 | |||
|- | |||
| style="background: #23FF23; color: black; text-align:center;" |Ultimate | |||
| style="background: #23FF23; color: black; text-align:center;" |Greenill | |||
| style="background: #23FF23; color: black; text-align:center;" | Mothvist (Ep2) | |||
| style="background: #23FF23; color: black; text-align:center;" |1/226 | |||
|- | |||
| style="background: #0047FF; color: white; text-align:center;" |Ultimate | |||
| style="background: #0047FF; color: white; text-align:center;" |Bluefull | |||
| style="background: #0047FF; color: white; text-align:center;" | Mothvist (Ep1) | |||
| style="background: #0047FF; color: white; text-align:center;" |1/266 | |||
|- | |||
| style="background: #FF99FF; color: black; text-align:center;" |Ultimate | |||
| style="background: #FF99FF; color: black; text-align:center;" |Pinkal | |||
| style="background: #FF99FF; color: black; text-align:center;" |Gilchich | |||
| style="background: #FF99FF; color: black; text-align:center;" |1/1,051 | |||
|- | |||
| style="background: #FFFF00; color: black; text-align:center;" |Ultimate | |||
| style="background: #FFFF00; color: black; text-align:center;" |Yellowboze | |||
| style="background: #FFFF00; color: black; text-align:center;" |Dubchich (Ep1) | |||
| style="background: #FFFF00; color: black; text-align:center;" |1/1,242 | |||
|} | |||
====Vanilla Mode (Offline Original)==== | |||
{| class="wikitable" | |||
|+ | |||
!Difficulty | |||
!Section ID | |||
!Enemy | |||
! Rate | |||
|- | |||
| style="background: #FF0000; color: white; text-align:center;" |Very Hard | |||
| style="background: #FF0000; color: white; text-align:center;" |Redria | |||
| style="background: #FF0000; color: white; text-align:center;" |Hildeblue | |||
| style="background: #FF0000; color: white; text-align:center;" |7/8 | |||
|- | |||
| style="background: #FFFF00; color: black; text-align:center;" |Very Hard | |||
| style="background: #FFFF00; color: black; text-align:center;" |Yellowboze | |||
| style="background: #FFFF00; color: black; text-align:center;" | Pouilly Slime | |||
| style="background: #FFFF00; color: black; text-align:center;" |7/8 | |||
|- | |||
| style="background: #008000; color: white; text-align:center;" |Ultimate | |||
| style="background: #008000; color: white; text-align:center;" |Viridia | |||
| style="background: #008000; color: white; text-align:center;" |Meriltas | |||
| style="background: #008000; color: white; text-align:center;" |1/1,463 | |||
|- | |||
| style="background: #FFFF00; color: black; text-align:center;" |Ultimate | |||
| style="background: #FFFF00; color: black; text-align:center;" |Yellowboze | |||
| style="background: #FFFF00; color: black; text-align:center;" |Dubchich (Ep1) | |||
| style="background: #FFFF00; color: black; text-align:center;" |1/1,707 | |||
|} | |||
Revision as of 15:48, 29 October 2023
- Blue-Black Stone is a transformation item used to turn Monkey King Bar into Black King Bar. The additional photon percents of the Monkey King Bar will be transferred into the resulting Black King Bar. This process must be done on a Hunter at level 100 or more with at least 800 ATP.
An ore said to be found only on Mount Kongo. When used on certain items, it...
| BLUE-BLACK STONE | キュア/ショック | Hex: | 010347 | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Type: | Unit | Requirement: | Armor Slot | ||||||||||||
| Cure/Shock prevents you from being afflicted with the Shock status
It will NOT remove the Shock status if you are already afflicted | ||||||||||||||||
ANALYSIS
Preventing the Shock status effect is extremely useful, especially in Ultimate Difficulty, where being incapacitated for even a few seconds is deadly. It is most valuable when hunting in quests that are densely populated with Hildelts or Ul Gibbons.
Cure/Shock is suggested against the following enemies:
| Enemy | Difficulty |
| Hildelt | Ultimate |
| Ul Gibbon | Ultimate |
| Vol Opt | Any |
| Gal Gryphon | Any |
| Mericus | Normal-Very Hard |
| Canabin/Canadine | Any |
| Canune/Canane | Any |
AVAILABILITY
Game Drops
SchtServ Server Mode Drops
Select SERVER as the game mode when creating your game to enable the Server Drop tables
| Difficulty | Section ID | Enemy | Rate |
|---|---|---|---|
| Very Hard | Redria | Hildeblue | 1/1 |
| Very Hard | Yellowboze | Pouilly Slime | 1/1 |
| Ultimate | Viridia | Meriltas | 1/732 |
| Ultimate | Greenill | Mothvist (Ep2) | 1/226 |
| Ultimate | Bluefull | Mothvist (Ep1) | 1/266 |
| Ultimate | Pinkal | Gilchich | 1/1,051 |
| Ultimate | Yellowboze | Dubchich (Ep1) | 1/1,242 |
Vanilla Mode (Offline Original)
| Difficulty | Section ID | Enemy | Rate |
|---|---|---|---|
| Very Hard | Redria | Hildeblue | 7/8 |
| Very Hard | Yellowboze | Pouilly Slime | 7/8 |
| Ultimate | Viridia | Meriltas | 1/1,463 |
| Ultimate | Yellowboze | Dubchich (Ep1) | 1/1,707 |