Difference between revisions of "Cure Shock"

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{{DISPLAYTITLE:Cure/Shock}}
{{DISPLAYTITLE:Cure/Shock}}

''When equipped, this medical unit will instantly cure the effects of a Shock.''
{| class="wikitable"
{| class="wikitable"
!Cure/Shock  
!Cure/Shock
| colspan="2" |キュア/ショック
| colspan="2" |キュア/ショック
!Hex:
!Hex:
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| style="background: #008000; color: white; text-align:center;" |FOnl
| style="background: #008000; color: white; text-align:center;" |FOnl
|}
|}
! '''Type:'''
!'''Type:'''
|Unit
|Unit
!'''Requirement:'''
! '''Requirement:'''
|Armor Slot
|Armor Slot
|-
|-
Line 33: Line 33:
|}
|}


==ANALYSIS==
== ANALYSIS==
Preventing the Shock status effect is extremely useful, especially in Ultimate Difficulty, where being incapacitated for even a few seconds is deadly. It is most valuable when hunting in quests that are densely populated with Hildelts or Ul Gibbons.
Preventing the Shock status effect is extremely useful, especially in Ultimate Difficulty, where being incapacitated for even a few seconds is deadly. It is most valuable when hunting in quests that are densely populated with Hildelts or Ul Gibbons.


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| style="background: #FFFF00; color: black; text-align:left;" |'''Difficulty'''
| style="background: #FFFF00; color: black; text-align:left;" |'''Difficulty'''
|-
|-
|Hildelt
|Hildelt  
|Ultimate
|Ultimate
|-
|-
Line 50: Line 50:
|-
|-
|Vol Opt
|Vol Opt
|Any
|-
|Gal Gryphon
|Any
|Any
|-
|-
Line 61: Line 64:
|Any
|Any
|}
|}
==AVAILABILITY==
==AVAILABILITY==


Line 72: Line 76:
!Section ID
!Section ID
!Enemy
!Enemy
!Rate
! Rate
|-
|-
| style="background: #FF0000; color: white; text-align:center;" |Very Hard
| style="background: #FF0000; color: white; text-align:center;" |Very Hard
Line 79: Line 83:
| style="background: #FF0000; color: white; text-align:center;" |1/1
| style="background: #FF0000; color: white; text-align:center;" |1/1
|-
|-
| style="background: #FFFF00; color: black; text-align:center;" |Very Hard
| style="background: #FFFF00; color: black; text-align:center;" |Very Hard  
| style="background: #FFFF00; color: black; text-align:center;" |Yellowboze  
| style="background: #FFFF00; color: black; text-align:center;" |Yellowboze
| style="background: #FFFF00; color: black; text-align:center;" |Pouilly Slime
| style="background: #FFFF00; color: black; text-align:center;" | Pouilly Slime
| style="background: #FFFF00; color: black; text-align:center;" |1/1
| style="background: #FFFF00; color: black; text-align:center;" |1/1
|-
|-
| style="background: #008000; color: white; text-align:center;" |Ultimate
| style="background: #008000; color: white; text-align:center;" |Ultimate
| style="background: #008000; color: white; text-align:center;" |Viridia
| style="background: #008000; color: white; text-align:center;" |Viridia  
| style="background: #008000; color: white; text-align:center;" |Meriltas
| style="background: #008000; color: white; text-align:center;" |Meriltas
| style="background: #008000; color: white; text-align:center;" |1/732
| style="background: #008000; color: white; text-align:center;" |1/732
|-
|-
|style="background: #23FF23; color: black; text-align:center;" |Ultimate
| style="background: #23FF23; color: black; text-align:center;" |Ultimate
|style="background: #23FF23; color: black; text-align:center;" |Greenill
| style="background: #23FF23; color: black; text-align:center;" |Greenill
|style="background: #23FF23; color: black; text-align:center;" |Mothvist (Ep2)
| style="background: #23FF23; color: black; text-align:center;" | Mothvist (Ep2)
|style="background: #23FF23; color: black; text-align:center;" |1/226
| style="background: #23FF23; color: black; text-align:center;" |1/226
|-
|-
|style="background: #0047FF; color: white; text-align:center;" |Ultimate
| style="background: #0047FF; color: white; text-align:center;" |Ultimate
|style="background: #0047FF; color: white; text-align:center;" |Bluefull
| style="background: #0047FF; color: white; text-align:center;" |Bluefull
|style="background: #0047FF; color: white; text-align:center;" |Mothvist (Ep1)
| style="background: #0047FF; color: white; text-align:center;" | Mothvist (Ep1)
|style="background: #0047FF; color: white; text-align:center;" |1/266
| style="background: #0047FF; color: white; text-align:center;" |1/266
|-
|-
| style="background: #FF99FF; color: black; text-align:center;" |Ultimate
| style="background: #FF99FF; color: black; text-align:center;" |Ultimate
| style="background: #FF99FF; color: black; text-align:center;" |Pinkal
| style="background: #FF99FF; color: black; text-align:center;" |Pinkal  
| style="background: #FF99FF; color: black; text-align:center;" |Gilchich
| style="background: #FF99FF; color: black; text-align:center;" |Gilchich
| style="background: #FF99FF; color: black; text-align:center;" |1/1,051
| style="background: #FF99FF; color: black; text-align:center;" |1/1,051
|-
|-
| style="background: #FFFF00; color: black; text-align:center;" |Ultimate
| style="background: #FFFF00; color: black; text-align:center;" |Ultimate  
| style="background: #FFFF00; color: black; text-align:center;" |Yellowboze  
| style="background: #FFFF00; color: black; text-align:center;" |Yellowboze
| style="background: #FFFF00; color: black; text-align:center;" |Dubchich (Ep1)
| style="background: #FFFF00; color: black; text-align:center;" |Dubchich (Ep1)
| style="background: #FFFF00; color: black; text-align:center;" |1/1,242
| style="background: #FFFF00; color: black; text-align:center;" |1/1,242
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!Section ID
!Section ID
!Enemy
!Enemy
!Rate
! Rate
|-
|-
| style="background: #FF0000; color: white; text-align:center;" |Very Hard
| style="background: #FF0000; color: white; text-align:center;" |Very Hard
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| style="background: #FF0000; color: white; text-align:center;" |7/8
| style="background: #FF0000; color: white; text-align:center;" |7/8
|-
|-
| style="background: #FFFF00; color: black; text-align:center;" |Very Hard
| style="background: #FFFF00; color: black; text-align:center;" |Very Hard  
| style="background: #FFFF00; color: black; text-align:center;" |Yellowboze  
| style="background: #FFFF00; color: black; text-align:center;" |Yellowboze
| style="background: #FFFF00; color: black; text-align:center;" |Pouilly Slime
| style="background: #FFFF00; color: black; text-align:center;" | Pouilly Slime
| style="background: #FFFF00; color: black; text-align:center;" |7/8
| style="background: #FFFF00; color: black; text-align:center;" |7/8
|-
|-
| style="background: #008000; color: white; text-align:center;" |Ultimate
| style="background: #008000; color: white; text-align:center;" |Ultimate
| style="background: #008000; color: white; text-align:center;" |Viridia
| style="background: #008000; color: white; text-align:center;" |Viridia  
| style="background: #008000; color: white; text-align:center;" |Meriltas
| style="background: #008000; color: white; text-align:center;" |Meriltas
| style="background: #008000; color: white; text-align:center;" |1/1,463
| style="background: #008000; color: white; text-align:center;" |1/1,463
|-
|-
| style="background: #FFFF00; color: black; text-align:center;" |Ultimate
| style="background: #FFFF00; color: black; text-align:center;" |Ultimate  
| style="background: #FFFF00; color: black; text-align:center;" |Yellowboze  
| style="background: #FFFF00; color: black; text-align:center;" |Yellowboze
| style="background: #FFFF00; color: black; text-align:center;" |Dubchich (Ep1)
| style="background: #FFFF00; color: black; text-align:center;" |Dubchich (Ep1)
| style="background: #FFFF00; color: black; text-align:center;" |1/1,707
| style="background: #FFFF00; color: black; text-align:center;" |1/1,707
|}
|}

Latest revision as of 17:59, 8 October 2023

When equipped, this medical unit will instantly cure the effects of a Shock.

Cure/Shock キュア/ショック Hex: 010347
HUmr HUnl HUct HUcl
RAmr RAml RAct RAcl
FOmr FOml FOnm FOnl
Type: Unit Requirement: Armor Slot
Cure/Shock prevents you from being afflicted with the Shock status

It will NOT remove the Shock status if you are already afflicted

ANALYSIS

Preventing the Shock status effect is extremely useful, especially in Ultimate Difficulty, where being incapacitated for even a few seconds is deadly. It is most valuable when hunting in quests that are densely populated with Hildelts or Ul Gibbons.


Cure/Shock is suggested against the following enemies:

Enemy Difficulty
Hildelt Ultimate
Ul Gibbon Ultimate
Vol Opt Any
Gal Gryphon Any
Mericus Normal-Very Hard
Canabin/Canadine Any
Canune/Canane Any

AVAILABILITY

Game Drops

SchtServ Server Mode Drops

Select SERVER as the game mode when creating your game to enable the Server Drop tables

Difficulty Section ID Enemy Rate
Very Hard Redria Hildeblue 1/1
Very Hard Yellowboze Pouilly Slime 1/1
Ultimate Viridia Meriltas 1/732
Ultimate Greenill Mothvist (Ep2) 1/226
Ultimate Bluefull Mothvist (Ep1) 1/266
Ultimate Pinkal Gilchich 1/1,051
Ultimate Yellowboze Dubchich (Ep1) 1/1,242

Vanilla Mode (Offline Original)

Difficulty Section ID Enemy Rate
Very Hard Redria Hildeblue 7/8
Very Hard Yellowboze Pouilly Slime 7/8
Ultimate Viridia Meriltas 1/1,463
Ultimate Yellowboze Dubchich (Ep1) 1/1,707