Difference between revisions of "Seasonal"

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Tag: Manual revert
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[https://gc.schtserv.wiki/index.php/Seasonal]<title>Seasonal</title><base href="https://gc.schtserv.wiki/index.php/" />[/load.php?lang=en&modules=mediawiki.skinning.content.parsoid%7Cmediawiki.skinning.interface%7Csite.styles&only=styles&skin=vector]
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{|style="border-spacing: 0px;width: 100%;text-align: center; color: white;font-size:90%; border-top: solid 3px black; border-left: solid 3px black; border-right: solid 3px black; background: black"
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| style="border-bottom: solid 1.5px black;border-top: solid 1.5px black;border-right: solid 1.5px black; background:#7FFFD4"|<big> DECEMBER </big>
| style="border-bottom: solid 1.5px black;border-top: solid 1.5px black;border-right: solid 1.5px black; background:#7FFFD4"|<big> DECEMBER </big>
|-
|-
|Gilchich
|Quest:
|Electro Frame<b> (1/526) </b>
|Christmas Fiasco
|-
|-
| Dubchich
| Special Feature:
|Secure Feet<b> (1/1,707) </b>
|Saint Rappy
|-  
|-  
| Guglus
|
|Ancient Saber<b> (1/526) </b>
|
|
|
|-  
|-  
|Gulgus-Gue
|God/Ability<b> (1/854) </b>
|-
|Pan Arms
|Perfect/Resist<b> (1/316) </b>
|-
| Hidoom
|Yasminkov 2000H<b> (1/351) </b>
|-
| Migium
|Berdysh<b> (1/351) </b>
|-
| Delsaber
|Handgun:Guld<b> (1/20,165) </b>
|-
| Baranz
|Panzer Faust<b> (1/316) </b>
|-
| ‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎
|-
| colspan="2" style="border-bottom: solid 1.5px black;border-left: solid 1.5px black;border-top: solid 1.5px black; background:#ADFF2F"|<big><b> "MATERIAL WORLD" : Lost Heat Sword </big>
| style="border-bottom: solid 1.5px black;border-top: solid 1.5px black;border-right: solid 1.5px black; background:#ADFF2F"|<big> V.Hard/Ultimate: All Section IDs </big>
|-
| All Monsters
| Materials <b> (Boosted Rates) </b>
|-
| ‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎
|-
| colspan="2" style="border-bottom: solid 1.5px black;border-left: solid 1.5px black;border-top: solid 1.5px black; background:#ADFF2F"|<big><b> "BUILDING BLOCKS" : Survey Corps #5 </big>
| style="border-bottom: solid 1.5px black;border-top: solid 1.5px black;border-right: solid 1.5px black; background:#ADFF2F"|<big> Ultimate: All Section IDs </big>
|-
| Recon
| <b>Monogrinder </b> (Commonly)
|-
| Del Lilly
| <b> Digrinder </b> (Commonly)
|-
| Recobox
| <b>Trigrinder </b> (Commonly)
|-
| Mericarol
| <b>Lvl.0 non-rare Mag </b> (1/200)
|-
| Merikle
| <b>Lvl.0 non-rare Mag </b> (1/200)
|-
| Mericus
| <b>Lvl.0 non-rare Mag </b> (1/200)
|-
| Epsilon
| <b>Photon Drop </b> (Commonly)
|-
| ‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎
|-
| colspan="2" style="border-bottom: solid 1.5px black;border-left: solid 1.5px black;border-top: solid 1.5px black; background:#ADFF2F"|<big><b> "Level:0 Event" : Survey Corps #3 </big>
| style="border-bottom: solid 1.5px black;border-top: solid 1.5px black;border-right: solid 1.5px black; background:#ADFF2F"|<big> Ultimate: All Section IDs </big>
|-
| colspan="3"|• One of 12 different <span style="color:red"><b>Lvl.0 Mags</span> (1/513)</b> can drop with different photon blasts.
|-
| colspan="3"|• All items can drop <b> (50%) </b> of the time.
|-
| Merilla
| <b>Dreamcast</b> (Leilla, Pilla, Golla)
|-
| Meriltas
| <b>Sega Saturn</b> (Leilla, Pilla, Golla)
|-
| Mericarol
| <b>Varuna</b> (Farlla, Golla, Mylla/Youlla)
|-
| Merikle
| <b>Mitra</b> (Leilla, Pilla, Mylla/Youlla)
|-
| Mericus
| <b>Kalki</b> (Estlla, Pilla, Mylla/Youlla)
|-
| Ul Gibbon
| <b>Genesis</b> (Estella, Pilla, Farlla)
|-
| Zol Gibbon
| <b>Master System</b> (Leilla, Pilla, Farlla)
|-
| Gibbles
| <b>Chao</b> (Leilla, Golla, Mylla/Youlla)
|-
| Gee
| <b>Mark3</b> (Estella, Golla, Pilla)
|-
| Gi-Gue
| <b>Elenor</b> (Farlla, Pilla, Mylla/Youlla)
|-
| Sinow Berill
| <b>Bhima</b> (Estella, Mylla/Youlla, Pilla)
|-
| Sinow Spigell
| <b>Deva</b> (Estella, Golla, Mylla/Youlla)
|-
| ‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎
|-
| colspan="2" style="border-bottom: solid 1.5px black;border-left: solid 1.5px black;border-top: solid 1.5px black; background:#FFB6C1"|<big><b> "TOWER OF POWER 1" : Epsilon </big></b>
| style="border-bottom: solid 1.5px black;border-top: solid 1.5px black;border-right: solid 1.5px black; background:#FFB6C1"|<big> Ultimate </big>
|-
| colspan="3"|• <span style="color:red"><b>Epsilon</b></span> will drop a different item for each Section ID.
|-
| VIRIDIA
| Soul Banish <b> (1/54) </b>
|-
| GREENNILL
| Yasminkov 7000V <b> (1/54) </b>
|-
| SKYLY
| Musashi <b> (1/20) </b>
|-
| BLUEFULL
| Monkey King Bar <b> (1/54) </b>
|-
| PURPLENUM
| Yasminkov 9000M <b> (1/40) </b>
|-
| PINKAL
| Madam's Umbrella <b> (1/54) </b>
|-
| REDRIA
| Virus Armor: Lafuteria <b> (1/214) </b>
|-
| ORAN
| Spread Needle <b> (1/54) </b>
|-
| YELLOWBOZE
| Flowen's Sword 3084 <b> (1/40) </b>
|-
| WHITILL
| Frozen Shooter <b> (1/54) </b>
|-
| ‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎
|-
| colspan="2" style="border-bottom: solid 1.5px black;border-left: solid 1.5px black;border-top: solid 1.5px black; background:#FFB6C1"|<big><b> "TOWER OF POWER 2" : Merikle </big></b>
| style="border-bottom: solid 1.5px black;border-top: solid 1.5px black;border-right: solid 1.5px black; background:#FFB6C1"|<big> Ultimate </big>
|-
| colspan="3"|• <span style="color:red"><b>Merikle</b></span> will drop a different item for each Section ID.
|-
| VIRIDIA
| Madam's Umbella <b> (1/99) </b>
|-
| GREENNILL
| Bringer's Rifle <b> (1/50) </b>
|-
| SKYLY
| Double Saber <b> (1/25) </b>
|-
| BLUEFULL
| Holy Ray <b> (1/30) </b>
|-
| PURPLENUM
| Gal Wind <b> (1/50) </b>
|-
| PINKAL
| Guardianna <b> (1/99) </b>
|-
| REDRIA
| God/Technique <b> (1/50) </b>
|-
| ORAN
| Demonic Fork <b> (1/99) </b>
|-
| YELLOWBOZE
| Twinkle Star <b> (1/197) </b>
|-
| WHITILL
| Caducecus <b> (1/50) </b>
|-
| ‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎
|-
| colspan="2" style="border-bottom: solid 1.5px black;border-left: solid 1.5px black;border-top: solid 1.5px black; background:#00BFFF"|<big><b> "ALL OR NOTHING #1" : Tenebrous Woods </big>
| style="border-bottom: solid 1.5px black;border-top: solid 1.5px black;border-right: solid 1.5px black; background:#00BFFF"|<big> Ultimate: All Section IDs </big>
|-
| All Monsters
| <span style="color:red"><b>Frozen Shooter </span> (1/2,500) </b>
|-
| colspan="3"|• All drops are Meseta or Weapons.
|-
| colspan="3"|• All items can drop <b> (50%) </b> of the time.
|-
| colspan="3"|• Any Non-Rare Weapon can drop <b> (15%) </b> of the time.
|-
| colspan="3"|• Any Weapon can drop with Hit% <b> (45%) </b> of the time.
|-
| ‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎
|-
| colspan="2" style="border-bottom: solid 1.5px black;border-left: solid 1.5px black;border-top: solid 1.5px black; background:#00BFFF"|<big><b> "ALL OR NOTHING #2" : MA4 1A </big>
| style="border-bottom: solid 1.5px black;border-top: solid 1.5px black;border-right: solid 1.5px black; background:#00BFFF"|<big> Ultimate: All Section IDs </big>
|-
| All Monsters
| <span style="color:red"><b>Red Sword </span> (1/2,500) </b>
|-
| colspan="3"|• All drops are Meseta or Weapons.
|-
| colspan="3"|• All items can drop <b> (50%) </b> of the time.
|-
| colspan="3"|• Any Non-Rare Weapon can drop <b> (15%) </b> of the time.
|-
| colspan="3"|• Any Weapon can drop with Hit% <b> (45%) </b> of the time.
|-
| ‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎
|-
| colspan="2" style="border-bottom: solid 1.5px black;border-left: solid 1.5px black;border-top: solid 1.5px black; background:#00BFFF"|<big><b> "ALL OR NOTHING #3" : Survey Corps #6 </big>
| style="border-bottom: solid 1.5px black;border-top: solid 1.5px black;border-right: solid 1.5px black; background:#00BFFF"|<big> Ultimate: All Section IDs </big>
|-
| All Monsters
| <span style="color:red"><b>Fatsia </span> (1/2,500) </b>
|-
| colspan="3"|• All drops are Meseta or Weapons.
|-
| colspan="3"|• All items can drop <b> (50%) </b> of the time.
|-
| colspan="3"|• Any Non-Rare Weapon can drop <b> (20%) </b> of the time.
|-
| colspan="3"|• Any Weapon can drop with Hit% <b> (45%) </b> of the time.
|-
| ‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎
|-
| colspan="2" style="border-bottom: solid 1.5px black;border-left: solid 1.5px black;border-top: solid 1.5px black; background:#00BFFF"|<big><b> "ALL OR NOTHING #4" : Sweep Up Operation #7 </big>
| style="border-bottom: solid 1.5px black;border-top: solid 1.5px black;border-right: solid 1.5px black; background:#00BFFF"|<big> Ultimate: All Section IDs </big>
|-
| All Monsters
| <span style="color:red"><b>Holy Ray </span> (1/2,500) </b>
|-
| colspan="3"|• All drops are Meseta or Weapons.
|-
| colspan="3"|• All items can drop <b> (50%) </b> of the time.
|-
| colspan="3"|• Any Non-Rare Weapon can drop <b> (20%) </b> of the time.
|-
| colspan="3"|• Any Weapon can drop with Hit% <b> (45%) </b> of the time.
|-
| ‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎
|-
| colspan="2" style="border-bottom: solid 1.5px black;border-left: solid 1.5px black;border-top: solid 1.5px black; background:#00BFFF"|<big><b> "ALL OR NOTHING R" : Ghost Collective #1 </big>
| style="border-bottom: solid 1.5px black;border-top: solid 1.5px black;border-right: solid 1.5px black; background:#00BFFF"|<big> Ultimate: All Section IDs </big>
|-
| colspan="3"|• Randomly selects "All or Nothing #1 - #4" rates.
|-
| ‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎
|-
| colspan="2" style="border-bottom: solid 1.5px black;border-left: solid 1.5px black;border-top: solid 1.5px black; background:#FFFF00" |<big><b> "CRANBERRY DAY" : Lost Riot Raygun </big>
| style="border-bottom: solid 1.5px black;border-top: solid 1.5px black;border-right: solid 1.5px black; background:#FFFF00" |<big> Ultimate: All Section IDs </big>
|-
| Gilchich
| <span style="color:red"><b>Blue Ring (ATP Version) </span> (1/1,500) </b>
|-
| colspan="3"|• Blue Ring adds <b>(+50ATP) (max:150)</b> for each nearby player also wearing Blue Ring.
|-
| ‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎
|-
| colspan="2" style="border-bottom: solid 1.5px black;border-left: solid 1.5px black;border-top: solid 1.5px black; background:#FFFF00"|<big><b> "RAINBOW ARMAMENTS" : Maximum Attack 2 </big>
| style="border-bottom: solid 1.5px black;border-top: solid 1.5px black;border-right: solid 1.5px black; background:#FFFF00"|<big> Hard Mode: All Section IDs </big>
|-
| colspan="3"| • All non rare tiers can drop, in increasing tiers the deeper you go into the quest.
|-
| colspan="3"| • Some rares are changed on a few enemies.
|-
| colspan="3"| • Hit % slightly easier to obtain than otherwise normal
|-
| colspan="3"| • % Patterns slightly altered as well.
|-
| ‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎
|-
| colspan="2" style="border-bottom: solid 1.5px black;border-left: solid 1.5px black;border-top: solid 1.5px black; background:#FFFF00"|<big><b> "SUPER SECTION IDs" </big></b>
| style="border-bottom: solid 1.5px black;border-top: solid 1.5px black;border-right: solid 1.5px black; background:#FFFF00"|<big> Ultimate: Unique Section ID Only </big>
|-
| colspan="2" style="background:#008000;text-align: center;border-style: solid; border-width: 1.5px"|<span style="color:white"><b>VIRIDIA</b></span>
|-
| Canabin
| Viridia Card <b> (1/14,404) </b>
|-
| Baranz
| Yasha <b> (1/5,931) </b>
|-
| Canune
| Flame Visit <b> (1/451) </b>
|-
| colspan="2" style="background:white;text-align: center;border-style: solid; border-width: 1.5px"|<b>WHITILL</b>
|-
| Canabin
| Whitill Card <b> (1/14,404) </b>
|-
| Canune
| Disca of Braveman <b> (1/200) </b>
|-
| Baranz
| Handgun:Milla <b> (1/10,083) </b>
|-
| Sinow Red
| Flight Fan <b> (1/651) </b>
|-
| colspan="2" style="background:#0000FF;text-align: center;border-style: solid; border-width: 1.5px"|<span style="color:white"><b>BLUEFULL</b></span>
|-
| Ul Gibbon
| Bluefull Card <b> (1/16,805) </b>
|
|
|-
| Gee
| Soul Eater <b> (1/427) </b>
|-
| Merillia
| Musashi <b> (1/342) </b>
|-
| colspan="2" style="background:#FFB6C1;text-align: center;border-style: solid; border-width: 1.5px"|<b>PINKAL</b>
|
|
|-
|-  
| Merillia
| Pinkal Card <b> (1/16,805) </b>
|-
| Ul Gibbon
| Guardianna <b> (1/621) </b>
|-
| Gee
| God/Ability <b> (1/621) </b>
|-
| colspan="2" style="background:#9400D3;text-align: center;border-style: solid; border-width: 1.5px"|<span style="color:white"><b>PURPLENUM</b></span>
|-
| Nano Dragon
| Purplenum Card <b> (1/9,166) </b>
|-
| Mil Lily
| Guardianna <b> (1/103) </b>
|-
| Melqueek
| Yasminkov 9000M<b> (1/1,051) </b>
|-
| colspan="2" style="background:#FF8C00;text-align: center;border-style: solid; border-width: 1.5px"|<b>ORAN</b>
|
|-
| Dubchich
| Oran Card <b> (1/16,805) </b>
|-
| Sinow Red
| Lavis Cannon <b> (1/9,166) </b>
|-
| Baranz
| Syncesta <b> (1/5,931) </b>
|-
| colspan="2" style="background:#00BFFF;text-align: center;border-style: solid; border-width: 1.5px"|<b>SKYLY : 4-4:The Tomb Stirs</b>
|-
| Dark/Death Gunner
| Slyly Card <b> (1/11,203) </b>
|-
| Claw
| Chain Sawd <b> (1/1,242) </b>
|-
| Dark Bringer
| Sealed J-Sword <b> (1/5,729) </b>
|-
| colspan="2" style="background:#FFFF00;text-align: center;border-style: solid; border-width: 1.5px"|<b>YELLOWBOZE : Phantasmal World #3</b>
|-
| Deldepth
| Yellowboze Card <b> (1/12,604) </b>
|-
| Sinow Zoa
| Flowen's Sword 3084 <b> (1/244) </b>
|-
| Sinow Zele
| Baranz Launcher <b> (1/488) </b>
|-
| colspan="2" style="background:#ADFF2F;text-align: center;border-style: solid; border-width: 1.5px"|<b>GREENNILL : Villainous Rift #2</b>
|-
| Gran Sorcerer
| Greennill Card <b> (1/20,165) </b>
|-
| Delsaber
| Handgun:Guld <b> (1/20,165) </b>
|-
| Gulgus
| Yasminkov 3000R <b> (1/976) </b>
|-
| colspan="2" style="background:red;text-align: center; border-style: solid; border-width: 1.5px"|<span style="color:white"><b>REDRIA : Villainous Rift #2</b></span>
|-
| Gran Sorcerer
| Redria Card <b> (1/20,165) </b>
|-
| Pan Arms
| Magic Stone "Iritista" <b> (1/10,082) </b>
|-
| Delsaber
| God/Battle <b> (1/513) </b>
|-
| ‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎  
| ‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎  
|}
|}


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Revision as of 15:58, 29 July 2022

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<meta property="mw:revisionSHA1" content="354f65919a17d479c679630e8bfc9cab76f54cb4" /> <meta property="dc:modified" content="2022-07-29T15:47:27.000Z" /> <meta property="mw:html:version" content="2.2.0" /> [1]<title>Seasonal</title><base href="https://gc.schtserv.wiki/index.php/" />[/load.php?lang=en&modules=mediawiki.skinning.content.parsoid%7Cmediawiki.skinning.interface%7Csite.styles&only=styles&skin=vector] <meta http-equiv="content-language" content="en" /> <meta http-equiv="vary" content="Accept" />

SEASONAL EVENTS

Events copy.jpg

Celebrate the seasons online! Battle hordes of enemies, hunt Holiday Rappies, or just enjoy the lobby decorations. Each Seasonal Event is available for approximately four weeks, so mark your calendars and be sure to attend.


Seasonal Event Calendar

Easter Event - April

Summer Fiasco 1 & 2 - July

Halloween - October

Christmas Fiasco - December


EVENT DETAILS
EASTER EVENT APRIL
Quest: N/A
Special Feature: Egg Rappy
The Egg Rappy replaces the rare Love Rappy across all difficulty levels in the VR: Temple area. Smack the Egg Rappy as it runs to receive an Easter Egg, then open it up to see what your prize is! (Spoiler Alert: It's going to be a silly weapon of some sort)
SUMMER FIASCO 1 JULY
Quest: Summer Fiasco 1
Special Feature: N/A
Things are heating up on Ragol, and the only way to chill things out is to slay some enemies: A LOT of enemies. Start in the Ruins and race the clock to clear out all of the enemies. (I've heard a rumor that Dark Bringers like to show up early and often in the summer, so this could be a good chance to loot them for some rare drops...)
SUMMER FIASCO 2 JULY
Quest: Summer Fiasco 2
Special Feature: N/A
Nothing says "Summer" like visiting a mysterious island. Of course, no trip to Gal Da Val Island would be complete without a timed run through the Control Tower, but that's how PSO players like it.
HALLOWEEN OCTOBER
Quest: N/A
Special Feature: Hallo Rappy
Barba Ray God Hand (1/19)
‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎
CHRISTMAS DECEMBER
Quest: Christmas Fiasco
Special Feature: Saint Rappy
‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎‏‏‎‏‏‎ ‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎

Return to Quest Drop Events.