Difference between revisions of "Challenge Mode"

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|-
| colspan="2" style="border-spacing: 0px; border-right: solid 3px black" |<big><b>ONLINE REWARDS:</big></b>
| colspan="2" style="border-spacing: 0px; border-right: solid 3px black" |<big><b>ONLINE REWARDS:</big></b>
| colspan="2" style="border-spacing: 0px" |1
| colspan="2" style="border-spacing: 0px" |<big><b>ONLINE REWARDS:</big></b>
|-
|-
| colspan="2" style="border-spacing: 0px; border-right: solid 3px black" |<b>B-rank: 13hrs+ total clear time; [https://www.pso-world.com/items.php?op=viewarticle&artid=241&sortby=class God's Shield Byakko]</b>
| colspan="2" style="border-spacing: 0px; border-right: solid 3px black" |<b>B-rank: 13hrs+ total clear time; [https://www.pso-world.com/items.php?op=viewarticle&artid=241&sortby=class God's Shield Byakko]</b>
| colspan="2" style="border-spacing: 0px" |2
| colspan="2" style="border-spacing: 0px" |<b>B-rank: ? total clear time; [https://www.pso-world.com/items.php?op=viewarticle&artid=98&sortby=class Hunter Field] / [https://www.pso-world.com/items.php?op=viewarticle&artid=111&sortby=class Ranger Field] / [https://www.pso-world.com/items.php?op=viewarticle&artid=90&sortby=class Force Field]</b>
|-
|-
| colspan="2" style="border-spacing: 0px; border-right: solid 3px black" |<b>A-rank: <13hrs total clear time; [https://www.pso-world.com/items.php?op=viewarticle&artid=563&sortby=class God's Shield Suzaku]</b>
| colspan="2" style="border-spacing: 0px; border-right: solid 3px black" |<b>A-rank: <13hrs total clear time; [https://www.pso-world.com/items.php?op=viewarticle&artid=563&sortby=class God's Shield Suzaku]</b>
| colspan="2" style="border-spacing: 0px" |3
| colspan="2" style="border-spacing: 0px" |<b>A-rank: 5hrs+ total clear time; [https://www.pso-world.com/items.php?op=viewarticle&artid=207&sortby=class Yellow Ring]</b>
|-
|-
| colspan="2" style="border-spacing: 0px; border-right: solid 3px black" |<u><b>S-rank: <7hrs total clear time; Weapon of Choice Below:</u></b>
| colspan="2" style="border-spacing: 0px; border-right: solid 3px black" |<u><b>S-rank: <7hrs total clear time; Weapon of Choice Below:</u></b>
| colspan="2" style="border-spacing: 0px" |4
| colspan="2" style="border-spacing: 0px" |<u><b>S-rank: <5hrs total clear time; Weapon of Choice Below:</u></b>
|-
|-
| style="width: 15%" |Saber
| style="width: 15%" |Saber
| style="border-spacing: 0px;border-right: solid 3px black" |150ATP/50ATA, Req:800ATP; Grind:+250
| style="border-spacing: 0px;border-right: solid 3px black" |150ATP/50ATA, Req:800ATP; Grind:+250
| 5
| style="width: 15%" |Bazooka
| style="border-spacing: 0px;border-right: solid 3px black" |150ATP/50ATA, Req:800ATP; Grind:+250
|-
|-
| style="width: 15%" |Sword
| style="width: 15%" |Sword
| style="border-spacing: 0px;border-right: solid 3px black" |200ATP/35ATA, Req:800ATP; Grind:+250
| style="border-spacing: 0px;border-right: solid 3px black" |200ATP/35ATA, Req:800ATP; Grind:+250
| 6
| style="width: 15%" |Needle
| style="border-spacing: 0px;border-right: solid 3px black" |150ATP/50ATA, Req:800ATP; Grind:+250
|-
|-
| style="width: 15%" |Blade
| style="width: 15%" |Blade
| style="border-spacing: 0px;border-right: solid 3px black" |10ATP/35ATA, Req:800ATP; Grind:+200
| style="border-spacing: 0px;border-right: solid 3px black" |10ATP/35ATA, Req:800ATP; Grind:+200
| 7
| style="width: 15%" |Scythe
| style="border-spacing: 0px;border-right: solid 3px black" |150ATP/50ATA, Req:800ATP; Grind:+250
|-
|-
| style="width: 15%" |Partisan
| style="width: 15%" |Partisan
| style="border-spacing: 0px;border-right: solid 3px black" |38ATP/40ATA, Req:800ATP; Grind:+200
| style="border-spacing: 0px;border-right: solid 3px black" |38ATP/40ATA, Req:800ATP; Grind:+200
| 8
| style="width: 15%" |Hammer
| style="border-spacing: 0px;border-right: solid 3px black" |150ATP/50ATA, Req:800ATP; Grind:+250
|-
|-
| style="width: 15%" |Twin Saber
| style="width: 15%" |Twin Saber
| style="border-spacing: 0px;border-right: solid 3px black" |50ATP/40ATA, Req:800ATP; Grind:+250
| style="border-spacing: 0px;border-right: solid 3px black" |50ATP/40ATA, Req:800ATP; Grind:+250
| 9
| style="width: 15%" |Moon
| style="border-spacing: 0px;border-right: solid 3px black" |150ATP/50ATA, Req:800ATP; Grind:+250
|-
|-
| style="width: 15%" |Claw
| style="width: 15%" |Claw
| style="border-spacing: 0px;border-right: solid 3px black" |80ATP/55ATA, Req:800ATP; Grind:+250
| style="border-spacing: 0px;border-right: solid 3px black" |80ATP/55ATA, Req:800ATP; Grind:+250
| 10
| style="width: 15%" |Psychogun
| style="border-spacing: 0px;border-right: solid 3px black" |150ATP/50ATA, Req:800ATP; Grind:+250
|-
|-
| style="width: 15%" |Slicer
| style="width: 15%" |Slicer
| style="border-spacing: 0px;border-right: solid 3px black" |10ATP/35ATA, Req:800ATP; Grind:+140
| style="border-spacing: 0px;border-right: solid 3px black" |10ATP/35ATA, Req:800ATP; Grind:+140
| 11
| style="width: 15%" |Punch
| style="border-spacing: 0px;border-right: solid 3px black" |150ATP/50ATA, Req:800ATP; Grind:+250
|-
|-
| style="width: 15%" |Gun
| style="width: 15%" |Gun
| style="border-spacing: 0px;border-right: solid 3px black" |10ATP/45ATA, Req:180ATA; Grind:+200
| style="border-spacing: 0px;border-right: solid 3px black" |10ATP/45ATA, Req:180ATA; Grind:+200
| 12
| style="width: 15%" |Windmill
| style="border-spacing: 0px;border-right: solid 3px black" |150ATP/50ATA, Req:800ATP; Grind:+250
|-
|-
| style="width: 15%" |Mechgun
| style="width: 15%" |Mechgun
| style="border-spacing: 0px;border-right: solid 3px black" |10ATP/20ATA, Req:180ATA; Grind:+50
| style="border-spacing: 0px;border-right: solid 3px black" |10ATP/20ATA, Req:180ATA; Grind:+50
| 13
| style="width: 15%" |Harisen
| style="border-spacing: 0px;border-right: solid 3px black" |150ATP/50ATA, Req:800ATP; Grind:+250
|-
|-
| style="width: 15%" |Rifle
| style="width: 15%" |Rifle
| style="border-spacing: 0px;border-right: solid 3px black" |10ATP/60ATA, Req:180ATA; Grind:+220
| style="border-spacing: 0px;border-right: solid 3px black" |10ATP/60ATA, Req:180ATA; Grind:+220
| 14
| style="width: 15%" |Katana
| style="border-spacing: 0px;border-right: solid 3px black" |150ATP/50ATA, Req:800ATP; Grind:+250
|-
|-
| style="width: 15%" |Shot
| style="width: 15%" |Shot
| style="border-spacing: 0px;border-right: solid 3px black" |10ATP/40ATA, Req:180ATA; Grind:+125
| style="border-spacing: 0px;border-right: solid 3px black" |10ATP/40ATA, Req:180ATA; Grind:+125
| 15
| style="width: 15%" |J-Cutter
| style="border-spacing: 0px;border-right: solid 3px black" |150ATP/50ATA, Req:800ATP; Grind:+250
|-
|-
| style="width: 15%" |Cane
| style="width: 15%" |Cane
| style="border-spacing: 0px;border-right: solid 3px black" |10ATP/40ATA/5EVA, Req:800MST; Grind:+120
| style="border-spacing: 0px;border-right: solid 3px black" |10ATP/40ATA/5EVA, Req:800MST; Grind:+120
| 16
| style="width: 15%" |Twin Swords
| style="border-spacing: 0px;border-right: solid 3px black" |150ATP/50ATA, Req:800ATP; Grind:+250
|-
|-
| style="width: 15%" |Wand
| style="width: 15%" |Wand
| style="border-spacing: 0px;border-right: solid 3px black" |10ATP/40ATA/50MST, Req:800MST; Grind:+100
| style="border-spacing: 0px;border-right: solid 3px black" |10ATP/40ATA/50MST, Req:800MST; Grind:+100
| 17
| style="width: 15%" |Launcher
| style="border-spacing: 0px;border-right: solid 3px black" |150ATP/50ATA, Req:800ATP; Grind:+250
|-
|-
| style="width: 15%" |Rod
| style="width: 15%" |Rod
| style="border-spacing: 0px;border-right: solid 3px black" |10ATP/50ATA, Req:800MST; Grind:+180
| style="border-spacing: 0px;border-right: solid 3px black" |10ATP/50ATA, Req:800MST; Grind:+180
| 18
| style="width: 15%" |Cards
|- style="background: #FFF011"
| style="border-spacing: 0px;border-right: solid 3px black" |150ATP/50ATA, Req:800ATP; Grind:+250
| colspan="2" style="border-spacing: 0px; border-right: solid 3px black" |<big><b>OFFLINE REWARDS:</big></b>
|-
| colspan="2" style="border-spacing: 0px" |a
| colspan="2" style="background: #FFF011; border-spacing: 0px; border-right: solid 3px black" |<big><b>OFFLINE REWARDS:</big></b>
|- style="background: #FFF011"
| style="width: 15%" |Knuckle
| colspan="2" style="border-spacing: 0px; border-right: solid 3px black" |<b>B-rank: 13hrs+ total clear time; [https://www.pso-world.com/items.php?op=viewarticle&artid=417&sortby=class God's Shield Genbu]</b>
| style="border-spacing: 0px;border-right: solid 3px black" |150ATP/50ATA, Req:800ATP; Grind:+250
| colspan="2" style="border-spacing: 0px" |b
|-  
| colspan="2" style="background: #FFF011; border-spacing: 0px; border-right: solid 3px black" |<b>B-rank: 13hrs+ total clear time; [https://www.pso-world.com/items.php?op=viewarticle&artid=417&sortby=class God's Shield Genbu]</b>
| style="width: 15%" |Axe
| style="border-spacing: 0px;border-right: solid 3px black" |150ATP/50ATA, Req:800ATP; Grind:+250
|- style="background: #FFF011"
|- style="background: #FFF011"
| colspan="2" style="border-spacing: 0px; border-right: solid 3px black" |<b>A-rank: 13hrs+ total clear time; [https://www.pso-world.com/items.php?op=viewarticle&artid=529&sortby=class God's Shield Seiryu]</b>
| colspan="2" style="border-spacing: 0px; border-right: solid 3px black" |<b>A-rank: 13hrs+ total clear time; [https://www.pso-world.com/items.php?op=viewarticle&artid=529&sortby=class God's Shield Seiryu]</b>

Revision as of 09:35, 14 November 2021

Cmode title.jpg


Episode 1
Stage Maps Area Clear Time Title
Stage 1 Forest 12min Ra-GOU
Stage 2 Caves 47min Gi-GOU
Stage 3 Caves 40min Bu-GOU
Stage 4 Caves 45min Ra-ZAN
Stage 5 Mines 40min Gi-ZAN
Stage 6 Mines 50min Bu-ZAN
Stage 7 Ruins 60min Ra-EI
Stage 8 Ruins 55min Gi-EI
Stage 9 Ruins 70min Bu-EI
Episode 2
Stage 1 VR Temple 80min
Stage 2 VR Spaceship 80min
Stage 3 Central Control 80min
Stage 4Stage 4 Map Seabed 80min
Stage 5Stage 5 Map Control Tower


CHALLENGE MODE REWARDS
Episode 1 Episode 2
ONLINE REWARDS: ONLINE REWARDS:
B-rank: 13hrs+ total clear time; God's Shield Byakko B-rank: ? total clear time; Hunter Field / Ranger Field / Force Field
A-rank: <13hrs total clear time; God's Shield Suzaku A-rank: 5hrs+ total clear time; Yellow Ring
S-rank: <7hrs total clear time; Weapon of Choice Below: S-rank: <5hrs total clear time; Weapon of Choice Below:
Saber 150ATP/50ATA, Req:800ATP; Grind:+250 Bazooka 150ATP/50ATA, Req:800ATP; Grind:+250
Sword 200ATP/35ATA, Req:800ATP; Grind:+250 Needle 150ATP/50ATA, Req:800ATP; Grind:+250
Blade 10ATP/35ATA, Req:800ATP; Grind:+200 Scythe 150ATP/50ATA, Req:800ATP; Grind:+250
Partisan 38ATP/40ATA, Req:800ATP; Grind:+200 Hammer 150ATP/50ATA, Req:800ATP; Grind:+250
Twin Saber 50ATP/40ATA, Req:800ATP; Grind:+250 Moon 150ATP/50ATA, Req:800ATP; Grind:+250
Claw 80ATP/55ATA, Req:800ATP; Grind:+250 Psychogun 150ATP/50ATA, Req:800ATP; Grind:+250
Slicer 10ATP/35ATA, Req:800ATP; Grind:+140 Punch 150ATP/50ATA, Req:800ATP; Grind:+250
Gun 10ATP/45ATA, Req:180ATA; Grind:+200 Windmill 150ATP/50ATA, Req:800ATP; Grind:+250
Mechgun 10ATP/20ATA, Req:180ATA; Grind:+50 Harisen 150ATP/50ATA, Req:800ATP; Grind:+250
Rifle 10ATP/60ATA, Req:180ATA; Grind:+220 Katana 150ATP/50ATA, Req:800ATP; Grind:+250
Shot 10ATP/40ATA, Req:180ATA; Grind:+125 J-Cutter 150ATP/50ATA, Req:800ATP; Grind:+250
Cane 10ATP/40ATA/5EVA, Req:800MST; Grind:+120 Twin Swords 150ATP/50ATA, Req:800ATP; Grind:+250
Wand 10ATP/40ATA/50MST, Req:800MST; Grind:+100 Launcher 150ATP/50ATA, Req:800ATP; Grind:+250
Rod 10ATP/50ATA, Req:800MST; Grind:+180 Cards 150ATP/50ATA, Req:800ATP; Grind:+250
OFFLINE REWARDS: Knuckle 150ATP/50ATA, Req:800ATP; Grind:+250
B-rank: 13hrs+ total clear time; God's Shield Genbu Axe 150ATP/50ATA, Req:800ATP; Grind:+250
A-rank: 13hrs+ total clear time; God's Shield Seiryu c
S-rank: <7hrs total clear time; Weapon of Choice Below: d
Toy Hammer 400ATP/1ATA, Req:412ATP; Sp:Berserk e
Samba Maracas 10ATP/10ATA, Req:100ATA; Sp:Havoc f
Chameleon Scythe 180ATP/30ATA, Req:412ATP; Sp:Soul g
Harisen Battle Fan 280ATP/40ATA, Req:412ATP; Sp:Seize h
Crazy Tune 255ATP/30ATA, Req:412ATP; Sp:Havoc i
Flower Cane 180ATP/50MST, Req:348MST; Sp:-- j
Akikko's Wok 250ATP/40ATA, Req:412ATP; Sp:Flame k
Broom 230ATP/35ATA/45MST, Req:348MST; Sp:Havoc l